
OpenCiv3 (formerly known by the codename “C7”) is an open-source, cross-platform, mod-oriented remake of Civilization III by the fan community built with Godot and C#, with capabilities inspired by other 4X games and lessons learned in Civ3 modding. We aim to create a new game that looks and plays like Civ3 but incorporates features from the best of the genre and our own dreams.
OpenCiv3 is under active development and currently in an early pre-alpha state. It is a rudimentary playable game but lacking many mechanics and late-game content, and errors are likely. Keep up with our development for the latest updates and opportunities to contribute!
[!NOTE] OpenCiv3 is not affiliated with civfanatics.com, Firaxis Games, BreakAway Games, Hasbro Interactive, Infogrames Interactive, Atari Interactive, or Take-Two Interactive Software. All trademarks are property of their respective owners.
The OpenCiv3 team is pleased to announce the first preview release of the v0.3 “Dutch” milestone. This is a major enhancement over the “Carthage” release, and our debut with standalone mode featuring placeholder graphics without the need for Civ3 media files. A local installation of Civ3 is still recommended for a more polished experience. See the release notes for a full list of new features in each version.

OpenCiv3 Dutch Preview 1 with the same game in Standalone mode (left) and with imported Civ3 graphics (right)
Download the appropriate zip file for your OS from the Dutch Preview 1 release
All official releases of OpenCiv3 along with more detailed release notes can be found on the GitHub releases page.
This is a Windows 64-bit executable. OpenCiv3 will look for a local installation of Civilization III in the Windows registry automatically, or you may use an environment variable to point to the files.
OpenCiv3.exeCIV3_HOME pointing to it and restart OpenCiv3This is an x86-64 Linux executable. You may use an environment variable to point to the files from a Civilization III installation. You can just copy or mount the top-level “Sid Meier’s Civilization III Complete” (Sans “Complete” if your install was from pre-Complete CDs) folder and its contents to your Linux system, or install the game via Steam or GOG.
CIV3_HOME environment variable to point to the Civ3 files, e.g. export CIV3_HOME="/path/to/civ3"CIV3_HOME, run OpenCiv3.x86_64.profile or equivalent.This is a universal 64-bit executable, so it should run on both Intel and M1 Macs. You may use an environment variable to point to the files from a Civilization III installation. You can just copy or mount the top-level “Sid Meier’s Civilization III Complete” (Sans “Complete” if your install was from pre-Complete CDs) folder and its contents to your Mac system, or install the game via Steam or GOG.
OpenCiv3.app and a json file will appearOpenCiv3.app it will tell you it’s damaged and try to trash it; it is not damagedxattr -cr /path/to/OpenCiv3.app; you can avoid typing the path out by typing xattr -cr and then dragging the OpenCiv3.app icon onto the terminal windowCIV3_HOME environment variable to point to the Civ3 files, e.g. export CIV3_HOME="/path/to/civ3"CIV3_HOME, run OpenCiv3.app with open /path/to/OpenCiv3.app, or again just type open and drag the OpenCiv3 icon onto the terminal window and press enterxattr -cr /path/to/OpenCiv3.app to enable running it.c7-static-map-save.json or open a Civ3 SAV file to open that map[!NOTE] © OpenCiv3 contributors. OpenCiv3 is free and open source software released under the MIT License.